Claimed to be the birthplace of Sigmar, the city of Ubersreik lies at the mouth of the Grey Lady pass, and as the heroes return everything is almost the same. Or is it?
Each hero receives a new weapon, which is available through Okri's Challenges, for owners of Back to Ubersreik.
Kruber receives a Mace and Sword.
Bardin gets new Dual Hammers.
Kerillian's been good this year, and get a one-handed Elven Axe.
Saltzpyre gets an Axe and Falchion.
Sienna receives a flaming Crowbill.
THREE REMASTERED LEVELS
HORN OF MAGNUS
The most memorable map from Warhammer: End Times - Vermintide. The heroes must make their way to the Magnus Tower and blow the Horn of Magnus to alert Ubersreik to the Skaven invasion. Only this time, there's more than Skaven roaming the streets of Ubersreik, and there's mention of more mysteries to unravel, courtesy of your guide - Olesya.
GARDEN OF MORR
A fan favourite, and gloomy to boot. Garden of Morr sees the Ubersreik Five (or four?) venture in to one of the Reikland's many sacred cemeteries to find the source of a poisonous, gaseous veil that permeates the air. No doubt the source is familiar to Vermintide veterans, but as before, Olesya's found some small details the heroes missed the first time around, and it's time to check those out. It'll probably be chaos!
ENGINES OF WAR
One of the most requested maps for the remaster, Engines of War sees the heroes leading a raid through swampy terrain into a Skaven warcamp hidden in the Reikland Forest. Their primary target is to destroy the Skaven's Engines of War - known as Doomwheels and retreating to a river-side village in the face of a fierce counterattack, only this time finding more secrets and more foes than ever before.
The Back to Ubersreik DLC includes:
3 remastered levels from Warhammer: End Times - Vermintide
5 new weapons, 1 per hero, each with their own illusions
New quests and challenges