Sister of the Thorn - Available Now on Xbox & PS4!

 

Heroes,

Today we are excited to announce that the new support career for Kerillian, the Sister of the Thorn, is available in the respective console stores and Lohner’s Emporium of Wonders.

The Sister of the Thorn is primarily designed to not be a heavy damage dealer, but instead, she is the master of crowd control. The unique career skill ‘Thornwake’ and the passive ability called ‘A Cluster of Radiants’ creates a unique career that you will want to master. You can read and learn more about the Sister of the Thorn below.

  • Patch Notes for PS4 can be found in here.

  • Patch Notes for Xbox can be found at the bottom of this page.

  • You can find the Sister of the Thorn FAQ here.

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Sister of the Thorn

The Sister of the Thorn is a new career for Kerillian. It contains the new playable career complete with new abilities, new weapon types, a new talent tree, a whole new skin, a new hat, new challenges, and new voice lines.

Sister of the Thorn is available on the console stores and Lohner’s Emporium of Wonders.

 

The Sisters of the Thorn are renowned as the handmaidens of Ariel, the life-giving Queen of Athel Loren, but there are those among them who court darker, malevolent powers. Reborn into their mystical ranks, Kerillian engages in battle with spell-craft and javelins, drawing upon nature’s splendour to invigorate and protect her allies.

If you want to find out how Kerillian ended up a Sister of the Thorn, you can read the full story by clicking here, or on the button below.

 
 

A Cluster of Radiants - Passive ability

Kerillian is granted Radiance (a free use of her career skill) ever 60 seconds.

 

Thornwake - Career Skill

Kerillian Conjures a Thorn Wall that hinders enemy movement. The Thorn Wall lasts for 6 seconds.

SISTER OF THE THORN CAREER

  • Unleash the gifts of the Goddesses with two new weapon types: the Briar Javelin and the Deepwood Staff.

  • Embrace the Weave of Nature with a new unique talent tree.

  • Rejoice in Nature’s Glory with an exclusive character skin & new voice lines.

  • Wield the blessings of Cadai and Cytharai to empower and protect other heroes.

  • Change the appearance of your Sister of the Thorn through the purchasable Sister of the Thorn Cosmetic Upgrade DLC.

Cosmetics:
All the cosmetics in the Sister of the Thorn DLC are rewarded on purchase.

Cosmetics included:

  • 5 New Briar Javelin Illusions

  • 5 New Deepwood Staff Illusions

  • 4 New Hero Skin Color Variations

  • 4 New Hats

  • 3 New Portrait Frames

  • 6 Exclusive Keep Paintings

NOTE: When purchasing Warhammer: Vermintide 2 - Sister of the Thorn Career you will receive 250 Shillings (in-game currency) to spend in the in-game store.

 

Xbox Patch Notes

General Fixes / Tweaks

  • All weapon inspects now have third person animations.

  • Fixed various miscellaneous crashes.

  • Fixed various miscellaneous localisation issues.

  • Fixed 'Alternate 5 controller layout' dodge prompt that was missing.

  • Changed the Okri's challenges summary to tally claimed instead of completed challenges. This solves an issue that would show that there were incomplete challenges even though all challenges were claimed.

  • Tweaked the formatting of achievement descriptions in Okri's challenges so they are easier to read when there's many lines of texts.

  • Fixed floating equipment being visible when opening the ESC menu (keyboard users)

  • The command wheel should now offer all suitable commands to players using a gamepad.

  • The 'Iconic Presence' Challenge should now display the time requirement appropriately.

  • Fixed illusions showing "n/a Illusion" in tooltips instead of the item that they can be applied to.

  • Most of Bardins shields should now block less of the center of the screen (again!).

  • Fixed Saltzpyre's Repeating crossbow repeating the reload animation when aiming

  • Bretonnian Longsword - Corrected charge animation when going from light 2 to heavy 3. Increased precision of heavy 2 swing.

  • Bretonnian Longsword - Increased widow to go into block after light 1 and light 2.

  • Fixed an issue where the Trollhammer Torpedo showing the ammunition when out of ammo.

  • Fixed a minor animation issue on Kerillian's Greatsword where transitioning from light attack hit to heavy charge would cause a frame flickering.

  • Fixed a minor animation issue with Engineer's piston during reload of Trollhammer Torpedo.

  • Fixed a super minor issue where changing Staff whilst in the air would cause the Staff to glide/animate weirdly.

  • Fixed a minor animation issue where a nocked Arrow could become misaligned with a bow.

  • Bretonnian Longsword - Corrected charge animation when going from light 2 to heavy 3. Increased precision of heavy 2 swing.

  • Bretonnian Longsword - Increased widow to go into block after light 1 and light 2.

  • Grail Knight's career ability shouldn't break third person crouching animation anymore.

Levels

Athel Yenlui

  • Bots should have an easier time grabbing the first Grimoire.

  • Fixed some funkiness with the ley lines on the end event.

Convocation of Decay

  • Adjusted the end event to be slightly less punishing. Feedback welcome in the usual channels!

Dark Omens

  • Fixed some terrain weirdness.Taal's Horn Keep - Fixed a location in the keep where players could get stuck.

Chaos Wastes - General

  • Fixed an issue where players could spawn in to the Chaos Wastes after host migration with their adventure weapons equipped (traits etc) included.

  • The blessing and boon buying action has been made into a hold to buy from a click to buy in map shrines.

Chaos Wastes - Levels

All the locations have had an optimisation pass, and should suffer less performance dips than before.

Animated Portrait Frames should now properly animate on the Chaos Wastes UI.

Player levels should now display properly when invoking the player list within the Map Shrine UI.

Cinder Peak

  • Fixed some land geometry that just wasn't up to par.

  • Fixed a spot where terrain wasn't solid, and adjusted a chest and enemy spawn point to suit.

Cinder Peak

  • Made optimisations to reduce hits to FPS in areas with a lot of lava.

  • Fixed some bits that weren't network synching properly.

 
Tuva J